Last name | First name | Explain how your game works...what are the rules, objectives, etc.? | ||
P2 | Alexander | Henry | https://studio.code.org/c/287857244 | I made almost every option random so you never know what to expect. |
P2 | Clark | Bret | https://studio.code.org/c/145624028 | you can not hit a object or the ground. you are a fish in the sea. |
P2 | Dallner | Zakary | https://studio.code.org/c/287845686 | I set the scene to cave and my player was a turkey my goal was to score five points. |
P2 | Fletcher | Jackson | https://studio.code.org/c/288868404 | What I did in my game was it was constantly changing the backgrounds and floor and reset your score after hitting an obstacle. |
P2 | Jones | Shyann | https://studio.code.org/c/289868164 | The rules: If you hit the ground the game restarts If you go through the lasers you earn a point |
P2 | Kelly | Lauren | https://studio.code.org/c/289869963 | when ever you click you score a point and if you hit the ground you end the game. |
P2 | Moon | Kyle | https://studio.code.org/c/286838321 | It is regular flappy bird but it has more speed(very fast) the setting, bird,ground , and pipes change. It is very confusing. |
P2 | Morse | Sebastian | https://studio.code.org/c/287846543 | I made the game easier because in the normal game when you hit the pipe you die, but I made it only if you hit the ground you die. I also was feeling like a plain old yellow bird was not enough. If you play you'll see what I did. |
P2 | Nassib | Arian | https://studio.code.org/c/287797115 | its all random. |
P2 | Overstreet | Hugo | https://studio.code.org/c/288858450 | My game works like a basic flappy game except when you hit the ground it only resets your score. |
P2 | Pixton | Jacob | https://studio.code.org/c/290999467 | almost every time you click or go through a gap, something changes. It could be the gravity, player, back round, ground, or pipe! |
P2 | Schwalbe | Mike | https://studio.code.org/c/289858590 | do not die. |
P2 | Shuler | Aidan | https://studio.code.org/c/288858847 | It's the opposite of Christmas, you try to get Santa away from the chimneys! |
P2 | Urness | Jack | https://studio.code.org/c/287841105 | high gravity cave bunny lava ground fast |
P2 | Valdez | Talia | https://studio.code.org/c/304378372 | The objective of my game is to score as many points as possible. If you hit an obstacle, your score goes back to 0, your background, ground, and character change, but if you pass an obstacle you score a point and the character turns into a spaceship. If you hit the ground, the game ends. |
P3 | Blodgett | Megan | https://studio.code.org/c/287953825 | My game works by starting out in he night and when you pass an obstical it turns to day time and there are lots of differant sounds |
P3 | Bond | Charley | https://studio.code.org/c/291868242 | I basically made flappy bird except I made everything random and made it so your score resets when you die. |
P3 | Delaney | Ava | https://studio.code.org/c/287923625 | My game is a Christmas game that keeps going unless you hit the ground and when you hit the obstacle your score resets. |
P3 | Diachok | Zoe | https://studio.code.org/c/264643377 | Every time you pass though a obsticle, the character and the background change. The flap is set to small so it's easier |
P3 | Dornan | Erin | https://studio.code.org/c/287948095 | the object of the the game is to pass as many poles as you can. Every time you pass a pole, a happy sound plays and the scene changes. When you run into a pole, a sad sound can be heard and the score sets back to zero. Have fun! |
P3 | Foster | Rubie | https://studio.code.org/c/288952953 | Objective: score points no mater what the game throws at you. |
P3 | Graham | Ainsley | https://studio.code.org/c/289938251 | your goal is to get a lot of points by passing obstacles. if you hit a obstacle your score is set to 0 and if you hit the ground you will have to start over. |
P3 | Hill | Levi | https://studio.code.org/c/291065497 | each time you click, everything changes. watch out for obstacles that change |
P3 | Holland | Lucy | https://studio.code.org/c/289947130 | In my game the main rule is that anytime you pass an obstacle you change to a random scene, character, gap size...(ect.) But when you hit the obstacle you hear a smash sound and you lose all of your points. When you hit the ground the game ends. |
P3 | Koon | Ayler | https://studio.code.org/c/286914721 | The objective of my game is to try and get the highest amount of points as you can. You can try infinitely, unless you hit the ground. My personal best was 33 ;) |
P3 | Kuehnis | Lars | https://studio.code.org/c/282843633 | When you click the gap changes and it goes super fast.The bird is Santa. |
P3 | L'Hommedieu | Alexander | https://studio.code.org/c/287951610 | The objective is to get as many points as possible while your character and backgrounds are changing constantly. Sounds also play when clicking. |
P3 | Miller | Morgan | https://studio.code.org/c/118999337 | I hace all the settings set on random and |
P3 | Nitta | Kelsey | https://studio.code.org/c/282843961 | When you hit a pipe, the score gets reset. You are Santa trying to get to delivery on time! |
P3 | Shah | Aarav | https://studio.code.org/c/287950939 | You have to see how many pipes you can get through! |
P3 | Shah | Kamran | https://studio.code.org/c/291066078 | the gravity is really high, the difficulty is insane, and whenever you click it all changer |
P3 | Steen-Adams | Ingrid | https://studio.code.org/c/289940146 | The goal of my game is to collect points by passing obstacles. If you bump into a obstacle, your score is reset to zero. If you hit the ground, the game ends. It is set in a dark cave with a lava floor. The character is a bat. It was my idea to have (if this was possible) it be like one of those games where you fly through the cave, collecting money and dodging enemies. That's what I want it to feel like, anyway. |
P3 | Stone | Edie | https://studio.code.org/c/291072480 | It sets the scene as night time and your a shark if you hit the ground you end game if you pass an obstacle you score a point and when you hit an obstacle it makes a bonce sound. |
P3 | Talerico | Aubrie | https://studio.code.org/c/291069827 | I made a Santa themed Flappy Bird game. Here are the rules when you get past a chimney you earn a point, when you hit the ground or hit a chimney that ends the game. |
P3 | Walker | Elliott | https://studio.code.org/c/287933414 | I made a unicorn as my player. The background is sci-fy. The gravity is random. the obstacles are lasers and the ground is lava |
P3 | Walton | Sophie | https://studio.code.org/c/291863283 | I changed the bird to a bunny, Changed scene to water , Changed obstacles to laser, and setted the ground to lava. I made my game like the original flappy bird , if you pass an obstacle you score a point , if you hit one the game ends and if you hit the ground you die. |
P5 | Ashkinos | Mahksim | https://studio.code.org/c/282909961 | Made a very hard and random flappy bird. Random scene, obsticle and character! |
P5 | Comfort | Dylan | https://studio.code.org/c/287033302 | My flappy bird game has more gravity than normal and and has a smaller flap distance so it is easier for new players to the game and it takes place in a cave with lava as the floor so your bird is basically dead when he or she or whatever it identifies as will die if it touches the floor. |
P5 | Connelly-Worcel | Tessa | https://studio.code.org/c/291136421 | When you hit a post you hear a smash and your setting changes. When the setting changes you want to get as many points as you can in that setting. When you pass a post you hear a ding. |
P5 | Denton | Luke | https://studio.code.org/c/291136106 | My game is a very very very very very very very very very very very very very very very very very harc version of flappy bird. |
P5 | Donnelly | Ian | https://studio.code.org/c/288038716 | You flap by clicking or space bar, and you want to score as many points as possible but if you hit an obstacle, your score becomes 0 :( |
P5 | Eikenberry | Graham | https://studio.code.org/c/291135954 | You play as Santa Clause as you try to get through Christmas night without dying. |
P5 | Fovinci | Henry | https://studio.code.org/c/288044602 | It is basically an extreme version of flappy bird. It goes faster and you flap a large amount. |
P5 | Hendrickson | Maya | https://studio.code.org/c/290058223 | The ground is Underwater and the background is the science one. The setting for the speed and flap is normal. |
P5 | Jastad | Allie | https://studio.code.org/c/291137363 | You can never loose when youre playing my game. You get a lot of points by not trying. It makes people who loose a lot feel better. |
P5 | Kemple | Frederic | https://studio.code.org/c/291130934 | First I set everything in the game like it was in the north pole. I set the gravity to normal and added sounds when the bird passes through the tubes and when the game ends. |
P5 | Krozel | Julian | https://studio.code.org/c/290055293 | I made a under water flappy Bird game. The objective is to score as many points as possible. The was you lose is by hitting the ground or an obsitical. |
P5 | Kunz | Chase | https://studio.code.org/c/291132051 | I decided that a unicorn would be flying through a cave with water flowing underneath. The unicorn is trying not hit any of the rocks in the cave. If the unicorn does hit a rock, your points get set back to 0. If the unicorn passes safely through the rocks, you score a point. The unicorn is also trying to not fall into the water. If the unicorn does, the game will end. |
P5 | Larrabee | Kieran | https://studio.code.org/c/291946246 | I made mine totally random. Even the sound is random |
P5 | Larrabee | Kieran | https://studio.code.org/c/296880838 | It will be a surprise. But I called it "Loading please wait" |
P5 | Lee | Kirsten | https://studio.code.org/c/290063209 | This is Nemo, and he's lost in the ocean. This is just for amusement, and you can kill Nemo if you'd like. |
P5 | Marten | Milos | https://studio.code.org/c/298198076 | everything is random good luck |
P5 | Menezes | Alyssia | https://studio.code.org/c/285427432 | In my game you start out as a little minnow swimming through a calm sea. You tap to make yourself "swim," (or go up) by clicking or making a splash and your only obstacles are plants. After you "grow up" or go through your first obstacle, you turn into a shark. Now your obstacles are lasers and your ground is rock. Each time you pass a laser as a shark you gain a point, but your gravity changes because you are in dangerous water. At any point in the game, if you run into a obstacle you get negative 1 point, and you turn back into, (or stay) a minnow. Also, your ground turns into lava and your obstacles are now big rocks. If you hit the ground, you turn into an angel, the game ends, and it shows how many points you had. Players can take turns playing the game, and the person with the highest score when they died wins. |
P5 | Mirarabshahi | Koosha | https://studio.code.org/c/290043034 | I made a hard flapy code its hard to get past one pipe |
P5 | Parke | Josh | https://studio.code.org/c/291951406 | you have random gravity and other junk. |
P5 | Starr | Mia | https://studio.code.org/c/291137767 | Whenever you get through an obstacle the figure changes as well as the scene. When you hit the actual obstacle you die or end game in this case. |
P7 | Adamo | Nikeera Ky | https://studio.code.org/c/304122029 | you go on and when you pass the first block the scene changes then if you hit a obstecal you die or if you hit the ground you die. |
P7 | Althouse | Lia | https://studio.code.org/c/288109259 | You are a unicorn who needs to try to fly through the obstacles instead of around them. Each click changes your speed , and you are trying to get the highest point total you can. If you fall on the ground, your score is reset, but you don't die. |
P7 | Alto | Maddox | https://studio.code.org/c/289161968 | when you click your score becomes 123456789 and when you hit an obstacle you get a lot of points |
P7 | Andoh | Zack | https://studio.code.org/c/289163331 | In my game you score a point when you pass an obstacle but when you hit one your score goes to 0!Be Careful |
P7 | Betts | Sebastian | https://studio.code.org/c/291184921 | click the mouse to go foward, don't hit obstacles, and when you hit the ground the score goes back to 0. |
P7 | Dix | Trevor | https://studio.code.org/c/287109037 | I set a sci-fi background, sci-fi ground, and sci-fi pipes with a spaceship to make it look like a different dimension. |
P7 | Henrikson | Amy | https://studio.code.org/c/287116731 | Get your random character through underwater lasers by clicking the screen! |
P7 | Holte | Emmett | https://studio.code.org/c/291185128 | You must not hit the obstacles or the ground |
P7 | Kelly | Victoria | https://studio.code.org/c/287113035 | Fly your way as a UNICORN!!! You only end the game if you hit the ground. If you hit a pipe you only lose your score. My best score was 16. Have fun!!! |
P7 | Pusch | Leonie | https://studio.code.org/c/291188570 | You have to go through each of the plants underwater to get 3 points. The more you go through the more points you get. The game also sets speed to very fast so be careful! |
P7 | Rai | Neel | https://studio.code.org/c/45878469 | When you pass a obstacle, you score a point. If you fall or hit a obstacle, the game ends. |
P7 | Rau | Ella | https://studio.code.org/c/290107060 | I created my game so that every time you pass an obstacle, the next obstacle will change. The character is a yellow bird and the background is Sci-Fi. Have fun playing my game! :) |
P7 | Schukin | Nelly | https://studio.code.org/c/306216751 | My game is the original form of flappy bird. When you hit an obstacle then it's game over. When you are clicking I put in a sound "wing" so it wouldn't be soundless, also added a sound when it's game over. I did not add any obstacles I kept the original obstacles. |
P7 | Spehar | Sophia | https://studio.code.org/c/289263053 | Its called swimmy shark, but it follows the same rules of flappy bird, just at a faster pace. |
P7 | Summers | Reece | https://studio.code.org/c/290110460 | My game is completely random. When you pass an obstacle, your character becomes random |
P7 | Thammavong | Taiki | https://studio.code.org/c/290110467 | When run flap a large amount, play wing sound , set speed very fast When hit the ground end game When click flap a normal amount, set speed very fast when hit an obstacle end game, set obstacle pipe, set obstacle ground, set score 0, When pass a obstacle score a point, set scene random |
P7 | Vontoure | Ka'Miyah | https://studio.code.org/c/291182814 | You are a unicorn flying over lava and trying not to hit the lasers. Whenever you hit the ground it makes a sad noise and restarts all the back to 0. Finally, when you pass a laser you score a point. |
P7 | Wong | Keanu | https://studio.code.org/c/282961706 | Tap and dodge the obstacles. |
P7 | Yang | Max | https://studio.code.org/c/287117739 | Your a shark trying to not tangle with the seeweed. If you hit one, everything becomes almost immpossible as you dodge lasers. |