Last name | First name | Explain how your game works...what are the rules, objectives, etc.? | ||
P2 | Atkins | Sophia | https://studio.code.org/c/351235441 | Get through the pipes. If you fall on the ground you get 0 points. Smashing into objects leads you back to 1 point. |
P2 | Bingham | Kate | https://studio.code.org/c/340962422 | If you hit an obstacle or the ground you are out! A pink bunny is the player and the background is a city during the day. |
P2 | Graye | Nadine | https://studio.code.org/c/342495502 | At first my game is very slow. You start at 10000 points and go from there, I thought that would give it a origanal feel. Objective is to get at least 30 points but one rule, you can only use your nose. Hehe! |
P2 | Grimes | Phoebe | https://studio.code.org/c/348496006 | If I hit the plants I would lose my points, I would score a point if I passed the plants, and I would die if I touched the ground. |
P2 | Grimmer | Josie | https://studio.code.org/c/342503268 | Your objective is to make it as far as you can without touching an obstical and get as many points as you can. And you have to click every time you want to jump and you try to make it in the gap between the obsticals. |
P2 | Heiser | Rowan | https://studio.code.org/c/342491197 | I made it very difficult with random gravity and big flaps |
P2 | Hercules | Malaina | https://studio.code.org/c/351214286 | i turned the pipes into lasers and the flappy bird into a unicorn then went through the lasers many times. |
P2 | Jacobson | Erik | https://studio.code.org/c/342496703 | It is a creative city with a flying fish. |
P2 | Karstad | Cali | https://studio.code.org/c/340420872 | Try not to hit the ground, but you hit an obstacle, your game will start over. |
P2 | Kenyon | Thomas | https://studio.code.org/c/340960470 | The objectives are to score as many points as possible. Unlike normal flappy bird, when you hit an obstacle the game play changes, lowering the gravity and increasing the speed. |
P2 | Lepe-Canfield | Adin | https://studio.code.org/c/340961230 | There are no rules you score when you hit and object, flap, or hit the ground its chaos |
P2 | Mock | Alanna | https://studio.code.org/c/150498556 | you click to get your character to avoid the obstacles and to get points. If you hit the ground or the obstacles, the game ends. |
P2 | Reese | Ben | https://studio.code.org/c/340963820 | I made a game where when you hit a obstacle you lose all you're points but keep playing |
P2 | Rogers | Ryder | https://studio.code.org/c/51517278 | Whenever you click something changes |
P2 | Wammer | Aila | https://studio.code.org/c/348495591 | my game takes place underwater. you die when you hit a obstacle. your score goes to 0 when you hit the ground. |
P3 | Anderson | Levi | https://studio.code.org/c/39475562 | Its pretty much impossible. |
P3 | Ashvilova | Jennifer | https://studio.code.org/c/341042087 | I created a regular flappy bird game except when you hit an obstacle you get sent back to zero. |
P3 | Behre | Kai | https://studio.code.org/c/352955066 | you have to try to get threw the rings, if you hit one you lose a point. However if you hit the ground you lose |
P3 | Corzine | John | https://studio.code.org/c/341041832 | Score points on the hardest flappy code ever |
P3 | Crepeaux | Sebastian | https://studio.code.org/c/342560241 | You must get through as many pipes as possible without hitting one or touching the ground. |
P3 | Farinola | Dominic | https://studio.code.org/c/352949265 | My game is hard and very cool looking. The character is a flappyman and the settings underwater. |
P3 | Hoang | Thien | https://studio.code.org/c/342559411 | It's almost impossible to score a point and everytime you click, it changes a random flap amount, a random wing sound, a random setting, player, gravity, and gap amount. |
P3 | Lazzara | Izzy | https://studio.code.org/c/342574196 | the ground turns to lava, and you get one point when you past an obstical and every time you pass an obstical your character changes |
P3 | Lei | Matthew | https://studio.code.org/c/341230661 | It's faster and cooler looking. The flaps are also a little small. |
P3 | Liu | Angel | https://studio.code.org/c/342569875 | The game is on another planet and what makes it hard is that the gravity is set on high. The only way to score a point is by passing an obstacle. Hitting the ground or an obstacle will end the game. |
P3 | Lu | Nicholas | https://studio.code.org/c/341036959 | In this game, you are a rocket ship, flying through many different places, each time you pass a obstacle, you gain a point, each time you pass a obstacle, the scene, and the type of obstacle changes! |
P3 | Minns | Will | https://studio.code.org/c/342559892 | It is the most classic game ever, like the original....the best of them all. |
P3 | Moebius | Eric | https://studio.code.org/c/348566396 | Every thing is set random and is really hard. |
P3 | Nyhus | Grant | https://studio.code.org/c/346208721 | hit an obstacle you gain points when you hit the ground you die. when you click you get points. when you start you get points. |
P3 | Ollinger | Eowyn | https://studio.code.org/c/351268846 | normal flappy bird rules and it is sci-fi |
P3 | Pabon Vargas | Juan | https://studio.code.org/c/346234424 | I made the bird change into another bird then I made the walls change into other things, and I made the gravity change when pass obstacle. And You get 100 points when pass obstacle |
P3 | Patel | Naiya | https://studio.code.org/c/346239065 | Everything is set to random, and when you hit the ground instead of ending the game you score a point. |
P3 | Phenix | Maya | https://studio.code.org/c/348581038 | Every time you press the mouse you get a point and everything changes randomizing it for everything except gravity. |
P3 | Sanderson | Parker | https://studio.code.org/c/348554626 | i would change the scene, bird,etc.. |
P3 | Schutrop | Connor | https://studio.code.org/c/351287249 | it is a bat travaling through a a dark cave and the floor is lava. |
P3 | Sherman | Ethan | https://studio.code.org/c/342563207 | So uh your player is a morphing monster who must escape the city changes every click you change everything changes who are you find out. |
P3 | Tiegs | Ursula | https://studio.code.org/c/348563095 | You are a submarine underwater trying to avoid getting tangled up in the underwater plants. Every time you click, you float up and every time you pass a plant, you gain a point, and every time you hit a plant or hit the ground, the game is over. |
P3 | Yium | Abby | https://studio.code.org/c/342830088 | You have to fly between the cave pillars to score a point. If you do you are awarded a point. If you fly again through the cave pillars you get another point. If you run into the cave pillars you don't get a point and a crash sound is played. If you touch or hit the ground, the game ends and you have to start over. Every time that you start over you have a different character that you control. |
P5 | Alleman | Ty | https://studio.code.org/c/342621622 | Everything is random and it changes every time you pass a poll |
P5 | Barmada | Safia | https://studio.code.org/c/342623515 | Since I am really bad at Flappy Bird, when you hit an obstacle, instead of ending the game or setting back the score, I just let you know with a crunch sound. |
P5 | Bearden Croft | Liam | https://studio.code.org/c/341111515 | I built a game where everything is random! Every click something changes! Can you beat this impossible random game? |
P5 | Bosworth | William | https://studio.code.org/c/352308629 | In my game, all of the "when clicked" commends are random. If you hit an obstacle or hot the griund the game ends, and if you pass an obsticle, oy get a point. |
P5 | Buehler | Roxanne | https://studio.code.org/c/342621968 | Whenever you click, Flappy the bird will flap a normal amount, and the background will change. It will also make a swoosh sound. The obstacles are chimeny's, and the gravity and speed are normal. When you pass an obstacle you score a point, but if you hit the obstacle than your score gets set back to zero. Sadly if you hit the ground the game is over and you will have to restart. |
P5 | Dickson | Carver | https://studio.code.org/c/341112611 | The objetive is to ge as many poins as posible with out touching the ground. |
P5 | Ebel | Cherry | https://studio.code.org/c/342622561 | Well I made the flap larger so it was harder and then I kinda just had fun with the backrounds and stuff |
P5 | Grewe | Hanna | https://studio.code.org/c/346310146 | I am playing the game as a fish, whenever I hit an obstacle my score goes back to 0, I created some cool sound effects, and I set the back round to random. |
P5 | Keys | Kelly | https://studio.code.org/c/351350663 | i made it like a normal flappy bird game but set the sounds to random and put lava under water |
P5 | Loichtl | Landon | https://studio.code.org/c/40097661 | there are no rules just fly around freely |
P5 | McMurrer | Eamon | https://studio.code.org/c/351472529 | When you spawn, you get a random person, a random background, plays a random sound when you jump, when you crash, and everything else except your jump height, and it plays a random sound when you die. |
P5 | Meiners | Ryan | https://studio.code.org/c/341114480 | you get the highest score posible, with a little boost |
P5 | Moon | Kegan | https://studio.code.org/c/341110092 | When you click, it flaps a large amount, an when you hit the ground or an obstacle, the game ends. It runs on fast speed |
P5 | Parke | Josh | https://studio.code.org/c/339571904 | You spawn in a random place with a random charecter with very high gravity so you get sent to the ground very fast and you lose if you hit the ground or a obsticle which is also randomized. You score a point every time you pass an obtacle |
P5 | Stiffler | Lena | https://studio.code.org/c/353034058 | Every time you click everything design wise (other than pipes, gaps, gravity, etc) change. Other than that it's normal flappy bird. I'm choosing 15 minutes because I was stupid and tried to make the game special and awesome when it's kinda useless to do that with little options. |
P5 | Zhang | Skylark | https://studio.code.org/c/342621673 | I made a flappy fairy game with the character set to fairy and the obstacles set to laser(because it's awesome) |
P5 | Zuccarello | Kyle | https://studio.code.org/c/339649908 | so rules are if you hit something it sets score to 0 objective is to get to 15 points |
P6 | Emmert | Reece | https://studio.code.org/c/341143300 | In my game you must navigate a shark through poisonous kelp. In my game you can not touch the poisonous kelp or your shark will die. Your shark also can not touch ocean floor. |
P6 | Gray | Maddie | https://studio.code.org/c/347321563 | in my game you do what you would normally do but i changed somethings |
P6 | KIllough | Isabelle | https://studio.code.org/c/351392387 | I have my bird go through a dark cave. |
P6 | Lafleur | Wil | https://studio.code.org/c/60186007 | I made flappy bird go through the pillars |
P6 | Rao | Meghna | https://studio.code.org/c/347323316 | Its a normal flappy bird game but every time you click the scenery changes and there are random sounds |
P6 | Riis | Kate | https://studio.code.org/c/346335766 | To play, click the screen and avoid the obstacles. I made the bird cheat by scoring a point every time it flaps it's wings. |
P6 | Sutanto | Michael | https://studio.code.org/c/341143613 | Get ready for the ride of your life! every factor, from speed to jump height, is RANDOM! If you hit an obstacle your score is set to 0, and if you hit the ground you will die! Good Luck. |
P6 | Tattersfield | Evan | https://studio.code.org/c/348680878 | The objective of the game is to score as many points by passing an obstacle before dying. If you bump into and obstacle or fall to the ground, you die. The amount of "flap" per click is small. I made the game like this because I always die because the bird flaps too much. |
P6 | Van | Jahallah | https://studio.code.org/c/354740822 | My rule is when you hit he ground, the game is over |
P6 | Yesser | Charlotte | https://studio.code.org/c/348679612 | I call it... BOUNCY BIRD! You can bounce on the ground and score 10,000 points when you click. |
P7 | Bloss | Brady | https://studio.code.org/c/341160774 | It's a normal game with the scene and obstacles random with small flaps ,but the catch is that when you hit an obstacle you hit the obstacle you get 1000 points. |
P7 | Bui | TJ | https://studio.code.org/c/341161782 | My game is called "When Fish Fly." The objective is to get as many points as possible. I made it so that the gravity is very low and he jumps very high. If you make it past the first tube, even that is good. |
P7 | Burks | Matthew | https://studio.code.org/c/348704104 | This is a high gravity fast paced game where every pipe is an invisable portal and you change into multiple forms. |
P7 | Crist | Nckolaus | https://studio.code.org/c/341160999 | I made it a underwater flappy shark |
P7 | Johnson | Ethan | https://studio.code.org/c/342660564 | it's a bunch of random stuff |
P7 | Lagomarsino | Mia | https://studio.code.org/c/342660648 | when you hit a pipe you turn into a easter bunny and the gravity, speed and size of flaps periodically change, so you never know what is going to happen. |
P7 | Minor | Reid | https://studio.code.org/c/341161730 | Everything is randomized. Everything. Every time you flap you might flap strong or small. The pipes changed size and color as you go through them. The background and your bird change with every pipe. The gravity changes every game and every pipe. Same with every single variable in the flappy bird game. |
P7 | Moleski | Jake | https://studio.code.org/c/341958641 | When you hit the ground or obstacle, the game ends. Most settings are random |
P7 | Palke | Annika | https://studio.code.org/c/342669500 | My flappy bird game is just a fun game to play whenever you feel like it. Almost everything is set to random, so each time you'll get something different. Don't hit the ground, or any obstacles. Have fun and don't die! |
P7 | Potter | Alexa | https://studio.code.org/c/342900453 | When it ran, I changed the background, the ground, and the obstacle. The background became Sci-Fi, the ground became lava, and the obstacles were lasers. When you hit the obstacle, you would reset to 1 point. I did 1 point because if you had a lot of points, you would feel bad if you lost them all, so they would get 1. When you passed an obstacle successfully, you would get 1 point. Their was a large gap, and a normal flap. You had a normal speed, so you wouldn't go to fast. The game would end if you hit the ground (the lava) because when you touch lava you die. |
P7 | Rhodes | Alex | https://studio.code.org/c/343389741 | you have no hope what so ever. Its mayham! |
P7 | Slayton | Charlie | https://studio.code.org/c/348701763 | This game is crazy, every time you flap it pretty much resets the game with everything being random, but you keep your score. |
P7 | Talcott | Harry | https://studio.code.org/c/342660884 | Every time you click, everything randomizes. The only way to die is to hit an obstacle. There are fun sounds you hear for everything. You get a point for everything. |
P7 | Valdez | Z | https://studio.code.org/c/342659060 | I made it so every time you click it changes the background and your bird also every time you pass an obstacle it changes the speed. |
P7 | Webb | Ainsley | https://studio.code.org/c/342712639 | This game is like the originally game but when you hit an obstacle the game doesn't end. When you go through an obstacle the backround changes. When the game ends your score turns to 100 or more. |
P7 | Wehling | Nigel | https://studio.code.org/c/341161791 | I bring to you, they slowest, most boring, and most rage induced game ever! With extremely high gravity, lowest flap rate, and lowest speed setting, you will be clicking for days! |
P7 | Wilkinson | Kylee | https://studio.code.org/c/348702823 | It is like normal Flappy Bird, but the characters change and the background is original. |